Just starting to use the Devlog


Just added walking sprites for all helmets. Special care for Berzerker that have a charging animation and Juggernaut that treats animations a little differently.

I noticed that the Juggernaut have 8 frames in his “tank” walking animation, but the game only uses 6. KidEngine will use all 8.😎

There are some minor bugs with the time of the animations frames, but it will be reviewed soon.

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